Simon's Bio

Simon started as a game designer over ten years ago when he co-founded Round Table Productions, designing collectible card games in the UK. As the CCG craze ebbed, Simon moved into the pen and paper RPG field. Simon wrote, edited, and produced more than one hundred roleplaying products, managing several award-winning product lines, as well as designing card games, miniatures games, and board games.

In 2008, Simon moved to the USA to join Superstition Studios, where he served as assistant producer and systems designer on an unnanounced MMO before becoming lead designer on a third person shooter.

In his spare time Simon enjoys playing games, painting miniatures, and playing full tackle in flag football games!